Meldo Texture Blender Tool
Meldo is a tool built for artists and devs who need to combine multiple texture files sharing the same UV layout. It streamlines texture blending and conversion tasks that are otherwise repetitive or error-prone.
Key Features:
• Blend Normal Maps
• Blend PBR Maps
• Convert Normal Maps between OpenGL and DirectX
User Guide Main Interface
The interface includes:
- A panel for managing selected textures
- A preview area for visual feedback
- Blend mode selection and export controls
Workflow
1. Click 'Select Textures' or drag and drop supported files (PNG, JPG, TGA, BMP, TIFF).
2. Choose a blend mode: Normal Maps or PBR Maps.
3. Preview the result and adjust settings as needed.
4. Export to your chosen format and location.
Normal Map Converter
Access from Tools → Normal Map Converter.
• Converts between OpenGL and DirectX formats